local M = {}

function M.new()
	local gRect = display.newGroup()

	local rect = display.newRect(0, 0, 450, H - 45)
	rect.anchorX, rect.anchorY = 0, 0
	rect:setFillColor(unpack(colorCfg[9]))
	gRect:insert(rect)

	rect:setStrokeColor(0, 1, 1)
	rect.strokeWidth = 2
	return gRect
end

return M